Valley of the Winds
Tucked within the kingdom of the Fae of the Cloud lies the Valley of the Winds, a vast desert where the sky never stills. Here, sand and dust are carried on storms so fierce they strip flesh from bone, and the air hums with a ceaseless, mournful howl. Travelers say the valley is alive, listening and waiting, and those who enter without a guide rarely return.
Beneath the dunes, colossal burrowing worms lurk in the shifting earth. They surface in the chaos of storms, drawn to vibrations and the scent of fear, feeding on those unfortunate enough to lose their way. The Fae whisper that these creatures are older than the valley itself, remnants of an age when gods still walked the land.
The source of the endless winds is a matter of legend. Some claim they pour endlessly from a hidden relic of the Second Great War, a weapon long forgotten that still breathes destruction into the world. Others believe the gusts spill from the Whispering Mountains to the east, carrying the voices of the dead, warnings twisted into storm.
The Fae of Cerulle view the valley as both curse and trial. Few dare to cross it, but those who do return speak of visions in the storm, of hearing names long buried, and of feeling as though the wind was choosing whether they lived or perished. To the Cloud Fae, the Valley of the Winds is not only a deadly wasteland, but also a place of omens, where survival marks one touched by fate.